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## 9 Fields

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| Title - Palm OS® Programmer's API Reference Part I: User Interface 9 Fields Field Data Structures FieldAttrType FieldPtr FieldType LineInfoPtr LineInfoType Field Resources Field Functions FldCalcFieldHeight FldCompactText FldCopy FldCut FldDelete FldDirty FldDrawField FldEraseField FldFreeMemory FldGetAttributes FldGetBounds FldGetFont FldGetInsPtPosition FldGetMaxChars FldGetNumberOfBlankLines FldGetScrollPosition FldGetScrollValues FldGetSelection FldGetTextAllocatedSize FldGetTextHandle FldGetTextHeight FldGetTextLength FldGetTextPtr FldGetVisibleLines FldGrabFocus FldHandleEvent FldInsert FldMakeFullyVisible FldNewField FldPaste FldRecalculateField FldReleaseFocus FldScrollable FldScrollField FldSendChangeNotification FldSendHeightChangeNotification FldSetAttributes FldSetBounds FldSetDirty FldSetFont FldSetInsertionPoint FldSetInsPtPosition FldSetMaxChars FldSetMaxVisibleLines FldSetScrollPosition FldSetSelection FldSetText FldSetTextAllocatedSize FldSetTextHandle FldSetTextPtr FldSetUsable FldUndo FldWordWrap |  |  |  | This chapter provides the following information about field objects: Field Data Structures Field Resources Field Functions The header file Field.h declares the API that this chapter describes. For more information on fields, see the section "Fields" in the Palm OS Programmer's Companion, vol. I. ## Field Data Structures ## FieldAttrType The FieldAttrType bit field defines the visible characteristics of the field. The functions FldGetAttributes and FldSetAttributes return and set these values. There are other functions that retrieve or set individual attributes defined here. Those functions are noted below. WARNING! Palm, Inc. does not support or provide backward compatibility for the FieldAttrType structure. Never access its structure members directly, or your code may break in future versions. Use the information below for debugging purposes only.
    typedef struct {
      UInt16 usable        :1;
      UInt16 visible       :1;
      UInt16 editable      :1;
      UInt16 singleLine    :1;
      UInt16 hasFocus      :1;
      UInt16 dynamicSize   :1;
      UInt16 insPtVisible  :1;
      UInt16 dirty         :1;
      UInt16 underlined    :2;
      UInt16 justification :2;
      UInt16 autoShift     :1;
      UInt16 hasScrollBar  :1;
      UInt16 numeric       :1;
    } FieldAttrType;
#### Field Descriptions #####
usable | If not set, the field object is not considered part of the current interface of the application, and it doesn't appear on screen. The function FldSetUsable sets this value, but it is better to use FrmShowObject.
visible | Set or cleared internally when the field object is drawn with FldDrawField or FrmShowObject, and erased with FldEraseField or FrmHideObject.
editable | If not set, the field object doesn't accept Graffiti® input or editing commands and the insertion point cannot be positioned with the pen. The text can still be selected and copied.
singleLine | If set, the field is a single line of text high and the text does not wrap when it exceeds the width of the field. If not set, the text wraps to fill multiple lines.
hasFocus | Set internally when the field has the current focus. The blinking insertion point appears in the field that has the current focus. Use the function FrmSetFocus and FldReleaseFocus to set this value.
dynamicSize | If set, a fldHeightChangedEvent is generated whenever the number of lines needs to increase or decrease. Your application needs to respond to this event by adjusting the size of the field's bounding box. If not set, the text wraps to fill more (or less) lines as required, but the event is not generated. Note that this bit does not cause the field to change size automatically; your application must respond to the fldHeightChangedEvent and resize the field itself. Set this attribute to false if the Single Line attribute is set.
insPtVisible | If set, the insertion point is scrolled into view. This attribute is set and cleared internally.
dirty | If set, the user has modified the field. The functions FldDirty and FldSetDirty retrieve this field's value.
underlined | If set each line of the field, including blank lines, is underlined. Possible values are defined by the UnderlineModeType defined in Window.h:
| noUnderline grayUnderline solidUnderline colorUnderline
| Editable text fields generally use grayUnderline as the value.
| The solidUnderline value is only valid for Palm OS 3.1 and higher.
| The colorUnderline value is only valid for Palm OS 3.5 and higher.
justification | Specifies the text alignment. Possible values are leftAlign and rightAlign. (left or right justification only; centerAlign justification is not supported).
autoShift | If set, Graffiti auto-shift rules are applied.
hasScrollBar | If set, the field has a scrollbar. The system sends more frequent fldChangedEvent s so the application can adjust the height appropriately.
numeric | If set, only the characters 0 through 9 and associated separators are allowed to be entered in the field. The associated separators are the thousands separator and the decimal character. The values of these two characters depend on the settings in the Formats prefs panel.
## FieldPtr The FieldPtr type defines a pointer to a FieldType structure.
    typedef FieldType *FieldPtr;
You pass the FieldPtr as an argument to all field functions. You can obtain the FieldPtr using the function FrmGetObjectPtr in this way:
    fldPtr = FrmGetObjectPtr(frm,
      FrmGetObjectIndex(frm, fldID));
where fldID is the resource ID assigned when you created the field. ## FieldType The FieldType structure represents a field. WARNING! Palm, Inc. does not support or provide backward compatibility for the FieldType structure. Never access its structure members directly, or your code may break in future versions. Use the information below for debugging purposes only.
    typedef struct {
      UInt16             id;
      RectangleType      rect;
      FieldAttrType      attr;
      Char               *text;
      MemHandle          textHandle;
      LineInfoPtr        lines;
      UInt16             textLen;
      UInt16             textBlockSize;
      UInt16             maxChars;
      UInt16             selFirstPos;
      UInt16             selLastPos;
      UInt16             insPtXPos;
      UInt16             insPtYPos;
      FontID             fontID;
      UInt8              reserved;
    } FieldType;
Your code should treat the FieldType structure as opaque. Use the functions specified in the descriptions below to retrieve and set each value. Do not attempt to change structure member values directly. #### Field Descriptions #####
id | ID value you specified when you created the field resource. This ID value is included as part of the event data of fldEnterEvent.
rect | Position and size of the field object. The functions FldGetBounds, FrmGetObjectBounds, FldSetBounds, and FrmSetObjectBounds retrieve and set this value.
attr | Field object attributes. (See FieldAttrType.)
text | Pointer to the NULL-terminated string that is displayed by the field object. The functions FldGetTextPtr and FldSetTextPtr retrieve and set this value (see below). Never set the contents of this string directly; for example, do not pass this pointer as the destination value to a function such as StrCopy.
textHandle | Handle to the stored text or to a database record containing the stored text. The functions FldGetTextHandle and FldSetTextHandle retrieve and set this value.
| If textHandle is defined, the field calculates the text pointer when it locks the handle. In general, you should only use FldGetTextPtr and FldSetTextPtr on text fields that aren't editable. On editable text fields, use FldGetTextHandle and FldSetTextHandle.
| Also note that editable text fields allocate the text handle as necessary. If a user starts typing in a field that doesn't have a text handle allocated, the field will allocate one. The field also resizes the text's memory block as necessary when the user adds more text.
lines | Pointer to an array of LineInfoType structures. There is one entry in this array for each visible line of the text. (See LineInfoType.) The field code maintains this array internally; you should never change the lines array yourself. Note that this value is NULL for single line fields, and for fields that do not have an allocated text handle.
textLen | Length in bytes of the string currently displayed by the field object; the null terminator is excluded. You can retrieve this value with FldGetTextLength.
textBlockSize | Allocated size of the memory block that holds the field object's text string. You can retrieve this value with FldGetTextAllocatedSize.
| Fields allocate memory for the field text as needed, several bytes at a time.
| Note that textBlockSize may be different from the size of the chunk pointed to by textHandle. The textHandle may point to a database record that contains, in part, the text displayed by the field. If you called MemHandleSize on such a textHandle, the number returned may be greater than textBlockSize.
maxChars | Maximum number of bytes the field object accepts. The functions FldGetMaxChars and FldSetMaxChars retrieve and set this value.
| Note the difference between textLen, textBlockSize, and maxChars. textLen is the number of bytes of character data that text actually holds. textBlockSize is the amount of memory currently allocated for the text (which must be greater than or equal to textLen), and maxChars sets the maximum value that textBlockSize and textLen can expand to.
| For example, if you've created a text field for users to enter their first names in, you might specify that the maximum length of this field is 20 bytes. If a user enters "John" in this field, textLen is 4, textBlockSize is 16, and maxChars is 20.
selFirstPos | Starting character offset in bytes of the current selection. Use FldGetSelection and FldSetSelection to retrieve and set this value and the selLastPos value.
selLastPos | Ending character offset in bytes of the current selection. When selFirstPos equals selLastPos, there is no selection.
insPtXPos | Horizontal location of the insertion point, given as the offset in bytes into the line indicated by insPtYPos. The functions FldGetInsPtPosition and FldSetInsPtPosition retrieve and set this value.
insPtYPos | Vertical location of the insertion point, given as the display line where the insertion point is positioned. The first display line is zero. The first display line may be different from the first line of text in the field if the field has been scrolled. The functions FldGetInsPtPosition and FldSetInsPtPosition retrieve and set this value.
fontID | Font ID for the field. See Font.h for more information. The functions FldGetFont and FldSetFont retrieve and set this value.
reserved | Reserved for future use.
## LineInfoPtr The LineInfoPtr type defines a pointer to the LineInfoType.
    typedef LineInfoType *LineInfoPtr;
## LineInfoType The LineInfoType structure defines an element in the field's lines array. The lines array contains the field's word wrapping information. There is one element in the array per visible line in the field, including visible lines that contain no text. The field code maintains this array internally; you should never change the lines array yourself. The functions FldCalcFieldHeight, FldGetVisibleLines, FldRecalculateField, and FldGetNumberOfBlankLines retrieve or set information in this structure. The scrolling functions FldGetScrollPosition, FldGetScrollValues, FldScrollField, and FldSetScrollPosition also retrieve or set information in this structure. WARNING! Palm, Inc. does not support or provide backward compatibility for the LineInfoType structure. Never access its structure members directly, or your code may break in future versions. Use the information below for debugging purposes only.
    typedef struct {
      UInt16       start;
      UInt16       length;
    } LineInfoType;
#### Field Descriptions #####
start | The byte offset into the FieldType's text field of the first character displayed by this line. If the line is blank, start is equal to textLen and length is 0.
length | The length in bytes of the portion of the string displayed on this line. If the line is blank, the length is 0.
## Field Resources The Field Resource (tFLD) represents a field on screen. ## Field Functions ## FldCalcFieldHeight #### Purpose Determine the height of a field for a string. #### Prototype UInt16 FldCalcFieldHeight (const Char *chars, UInt16 maxWidth) #### Parameters #####
-> chars | Pointer to a null-terminated string.
#####
-> maxWidth | Maximum line width in pixels.
#### Result Returns the total number of lines needed to draw the string passed. #### Comments The width of a field is contained in the rect member of the FieldType structure. You can retrieve this value in the following way:
    FrmGetObjectBounds(frm,
      FrmGetObjectIndex(frm, fldID),
      &myRect);
    fieldWidth = myRect.extent.x;
    FldCalcFieldHeight(myString, fieldWidth);
#### See Also FldWordWrap ## FldCompactText #### Purpose Compact the memory block that contains the field's text to release any unused space. #### Prototype void FldCompactText (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. #### Comments As characters are added to the field's text, the block that contains the text is grown. The block is expanded several bytes at a time so that it doesn't have to expand each time a character is added. This expansion may result in some unused space in the text block. Applications should call this function on field objects that edit data records in place before the field is unlocked, or at any other time when a compact field is desirable; for example, before writing to the storage heap. #### See Also FldGetTextAllocatedSize, FldSetTextAllocatedSize ## FldCopy #### Purpose Copy the current selection to the text clipboard. #### Prototype void FldCopy (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. #### Comments This function leaves the current selection highlighted. This function replaces anything previously in the text clipboard if there is text to copy. If no text is selected, the function beeps and the clipboard remains intact. #### See Also FldCut, FldPaste ## FldCut #### Purpose Copy the current selection to the text clipboard, delete the selection from the field, and redraw the field. #### Prototype void FldCut (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. #### Comments If text is selected, the text is removed from the field, the field's dirty attribute is set, and anything previously in the text clipboard is replaced by the selected text. If there is no selection or if the field is not editable, this function beeps. #### See Also FldCopy, FldPaste, FldUndo ## FldDelete #### Purpose Delete the specified range of characters from the field and redraw the field. #### Prototype void FldDelete (FieldType *fldP, UInt16 start, UInt16 end) #### Parameters #####
-> fldP | Pointer to the field object (FieldType structure) to delete from.
#####
-> start | The beginning of the range of characters to delete given as a valid byte offset into the field's text string.
#####
-> end | The end of the range of characters to delete given as a valid byte offset into the field's text string. On systems that support multi-byte characters, this position must be an inter-character boundary. That is, it must not point to a middle byte of a multi-byte character.
#### Result Returns nothing. #### Comments This function deletes all characters from the starting offset up to the ending offset and sets the field's dirty attribute. It does not delete the character at the ending offset. If start or end point to an intra-character boundary, FldDelete attempts to move the offset backward, toward the beginning of the text, until the offset points to an inter-character boundary (i.e., the start of a character). FldDelete posts a fldChangedEvent to the event queue. If you call this function repeatedly, you may overflow the event queue with fldChangedEvents. An alternative is to remove the text handle from the field, change the text, and then set the field's handle again. See FldGetTextHandle for a code example. #### See Also FldInsert, FldEraseField, TxtCharBounds ## FldDirty #### Purpose Return true if the field has been modified since the text value was set. #### Prototype Boolean FldDirty (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns true if the field has been modified either by the user or through calls to certain functions such as FldInsert and FldDelete, false if the field has not been modified. #### See Also FldSetDirty, FieldAttrType ## FldDrawField #### Purpose Draw the text of the field. #### Prototype void FldDrawField (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. #### Comments The field's usable attribute must be true or the field won't be drawn. This function doesn't erase the area behind the field before drawing. If the field has the focus, the blinking insertion point is displayed in the field. #### See Also FldEraseField ## FldEraseField #### Purpose Erase the text of a field and turn off the insertion point if it's in the field. #### Prototype void FldEraseField (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. #### Comments You rarely need to call this function directly. Instead, use FrmHideObject, which calls FldEraseField for you. This function visibly erases the field from the display, but it doesn't modify the contents of the field or free the memory associated with it. If the field has the focus, the blinking insertion point is turned off. This function sets the visible attribute to false. (See FieldAttrType.) #### See Also FldDrawField ## FldFreeMemory #### Purpose Release the handle-based memory allocated to the field's text and the associated word-wrapping information. #### Prototype void FldFreeMemory (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. May raise a fatal error message if the text associated with the field is actually a record in a database. #### Comments This function releases The memory allocated to the text of a field-the memory block that the textHandle member of the FieldType data structure points to. If the field's textHandle is NULL but there is a text string associated with that field (which is often the case with noneditable text fields), the text string is not freed. The memory allocated to hold the word-wrapping information-the memory block that the lines member of the FieldType data structure points to. This function doesn't affect the display of the field. Fields allocate memory for the text string as needed, so it is not an error to call this function while the field is still displayed. That is, if text is NULL and the user starts typing in the field, the field simply allocates memory for text and continues. ## FldGetAttributes #### Purpose Return the attributes of a field. #### Prototype void FldGetAttributes (const FieldType *fldP, FieldAttrPtr attrP) #### Parameters #####
-> fldP | Pointer to a FieldType structure.
#####
<- attrP | Pointer to the FieldAttrType structure.
#### Result Returns the field's attributes in the attrP parameter. #### See Also FldSetAttributes ## FldGetBounds #### Purpose Return the current bounds of a field. #### Prototype void FldGetBounds (const FieldType *fldP, RectanglePtr rect) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
<- rect | Pointer to a RectangleType structure.
#### Result Returns nothing. Stores the field's bounds in the RectangleType structure reference by rect. #### Comments Returns the rect field of the FieldType structure. #### See Also FldSetBounds, FrmGetObjectBounds ## FldGetFont #### Purpose Return the ID of the font used to draw the text of a field. #### Prototype FontID FldGetFont (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the ID of the font. #### See Also FldSetFont ## FldGetInsPtPosition #### Purpose Return the insertion point position within the string. #### Prototype UInt16 FldGetInsPtPosition (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the byte offset of the insertion point. #### Comments The insertion point is to the left of the byte offset that this function returns. That is, if this function returns 0, the insertion point is to the left of the first character in the string. In multiline fields, line feeds are counted as a single character in the string, and the byte offset after the line feed character is the beginning of the next line. #### See Also FldSetInsPtPosition ## FldGetMaxChars #### Purpose Return the maximum number of bytes the field accepts. #### Prototype UInt16 FldGetMaxChars (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the maximum length in bytes of characters the user is allowed to enter. This is the maxChars field in FieldType. #### See Also FldSetMaxChars ## FldGetNumberOfBlankLines #### Purpose Return the number of blank lines that are displayed at the bottom of a field. #### Prototype UInt16 FldGetNumberOfBlankLines (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a FieldType structure.
#### Result Returns the number of blank lines visible. #### Comments This routine is useful for updating a scroll bar after characters have been removed from the text in a field. See the NoteViewScroll function in the Address sample application for an example. #### Compatibility Implemented only if 2.0 New Feature Set is present. ## FldGetScrollPosition #### Purpose Return the offset of the first character in the first visible line of a field. #### Prototype UInt16 FldGetScrollPosition (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the offset of the first visible character. #### See Also FldSetScrollPosition, LineInfoType ## FldGetScrollValues #### Purpose Return the values necessary to update a scroll bar. #### Prototype void FldGetScrollValues (const FieldType *fldP, UInt16 *scrollPosP, UInt16 *textHeightP, UInt16 *fieldHeightP) #### Parameters #####
-> fldP | Pointer to a FieldType structure.
#####
<- scrollPosP | The line of text that is the topmost visible line. Line numbering starts with 0.
#####
<-textHeightP | The number of lines needed to display the field's text, given the width of the field.
#####
<-fieldHeightP | The number of visible lines in the field.
#### Result Returns nothing. Stores the position, text height, and field height in the parameters passed in. #### Comments Use the values returned by this function to calculate the values you send to SclSetScrollBar to update the scroll bar. For example:
    FldGetScrollValues (fldP, &scrollPos,
      &textHeight,  &fieldHeight);

    if (textHeight > fieldHeight)
      maxValue = textHeight - fieldHeight;
    else if (scrollPos)
      maxValue = scrollPos;
    else
      maxValue = 0;

    SclSetScrollBar (bar, scrollPos, 0, maxValue,
      fieldHeight-1);
    }
#### Compatibility Implemented only if 2.0 New Feature Set is present. #### See Also FldSetScrollPosition ## FldGetSelection #### Purpose Return the current selection of a field. #### Prototype void FldGetSelection (const FieldType *fldP, UInt16 *startPosition, UInt16 *endPosition) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
<- startPosition | Pointer to the start of the selected characters range, given as the byte offset into the field's text.
#####
<- endPosition | Pointer to end of the selected characters range given as the byte offset into the field's text.
#### Result Returns the starting and ending byte offsets in startPosition and endPosition. #### Comments The first character in a field is at offset zero. If the user has selected the first five characters of a field, startPosition will contain the value 0 and endPosition the value 5, assuming all characters are a single byte long. #### See Also FldSetSelection ## FldGetTextAllocatedSize #### Purpose Return the number of bytes allocated to hold the field's text string. Don't confuse this number with the actual length of the text string displayed in the field. #### Prototype UInt16 FldGetTextAllocatedSize (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object.
#### Result Returns the number of bytes allocated for the field's text. This is the textBlockSize field in FieldType. #### See Also FldSetTextAllocatedSize ## FldGetTextHandle #### Purpose Return a handle to the block that contains the text string of a field. #### Prototype MemHandle FldGetTextHandle (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the handle to the text string of a field or NULL if no handle has been allocated for the field pointer. #### Comments The handle returned by this function is not necessarily the handle to the start of the string. If you've used FldSetText to set the field's text to a string that is part of a database record, the text handle points to the start of that record. You'll need to compute the offset from the start of the record to the start of the string. You can either store the offset that you passed to FldSetText or you can compute the offset by performing pointer arithmetic on the pointer you get by locking this handle and the pointer returned by FldGetTextPtr. If you are obtaining the text handle so that you can edit the field's text, you must remove the handle from the field before you do so. If you change the text while it is being used by a field, the field's internal structures specifying the text length, allocated size, and word wrapping information can become out of sync. To avoid this problem, remove the text handle from the field, change the text, and then set the field's text handle again. For example:
    /* Get the handle for the string and unlock */
    /* it by removing it from the field. */
    textH = FldGetTextHandle(fldP);
    FldSetTextHandle (fldP, NULL);

    /* Insert code that modifies the string here.*/
    /* The basic steps are: */
    /* resize the chunk if necessary,*/
    /* lock the chunk, write to it, and then */
    /* unlock the chunk. If the text is in a */
    /* database record, use Data Manager calls. */

    /* Update the text in the field. */
    FldSetTextHandle (fldP, textH);
    FldDrawField(fldP);
#### See Also FldSetTextHandle, FldGetTextPtr ## FldGetTextHeight #### Purpose Return the height in pixels of the number of visible lines that are not empty. #### Prototype UInt16 FldGetTextHeight (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the height in pixels of the number of visible lines that are not empty. #### Comments Empty lines are all of the lines in the field following the last byte of text. Note that lines that contain only a linefeed are not empty. Also note that only lines that are visible are counted. #### See Also FldCalcFieldHeight ## FldGetTextLength #### Purpose Return the length in bytes of the field's text. #### Prototype UInt16 FldGetTextLength (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the length in bytes of a field's text, not including the terminating null character. This is the textLen field of FieldType. ## FldGetTextPtr #### Purpose Return a locked pointer to the field's text string. #### Prototype Char *FldGetTextPtr (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns a locked pointer to the field's text string or NULL if the field is empty. #### Comments The pointer returned by this function can become invalid if the user edits the text after you obtain the pointer. Do not modify the contents of the pointer yourself. If you change the text while it is being used by a field, the field's internal structures specifying the text length, allocated size, and word wrapping information can become out of sync. To avoid this problem, follow the instructions given under FldGetTextHandle. WARNING! The pointer returned by this function is "owned" by the field until you specify a different pointer for the field. You should not store this pointer for future use, since the field can modify the size of the string, which can cause the pointer to become invalid. #### See Also FldSetTextPtr, FldGetTextHandle ## FldGetVisibleLines #### Purpose Return the number of lines that can be displayed within the visible bounds of the field, regardless of what text is stored in the field. #### Prototype UInt16 FldGetVisibleLines (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns the number of lines the field displays. (This is the size of the lines array in the FieldType structure.) #### See Also FldGetNumberOfBlankLines, FldCalcFieldHeight ## FldGrabFocus #### Purpose Turn the insertion point on (if the specified field is visible) and position the blinking insertion point in the field. #### Prototype void FldGrabFocus (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. #### Comments You rarely need to call this function directly. Instead, use FrmSetFocus, which calls FldGrabFocus for you. One instance where you need to call FldGrabFocus directly is to programmatically set the focus in a field that is contained in a table cell. This function sets the field attribute hasFocus to true. (See FieldAttrType.) #### See Also FrmSetFocus, FldReleaseFocus ## FldHandleEvent #### Purpose Handles events that affect the field, including the following: keyDownEvent, penDownEvent, and fldEnterEvent. #### Prototype Boolean FldHandleEvent (FieldType *fldP, EventType *eventP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> eventP | Pointer to an event (EventType data structure).
#### Result Returns true if the event was handled. #### Comments When a keyDownEvent occurs in an editable text field, the keystroke appears in the field if it's a printable character or manipulates the insertion point if it's a "movement" character. The field is automatically updated. When a penDownEvent occurs, the field sends a fldEnterEvent to the event queue. When a fldEnterEvent occurs, the field grabs the focus. If the user has tapped twice in the current location, the word at that location is selected. If the user has tapped three times, the entire line is selected. Otherwise, the insertion point is placed in the specified position. When a menuCmdBarOpenEvent occurs, the field adds paste, copy, cut, and undo buttons to the command toolbar. These buttons are only added if they make sense in the current context. That is, the cut button is only added if the field is editable, the paste button is only added if there is text on the clipboard and the field is editable, and the undo button is only added if there is an action to undo. If the event alters the contents of the field, this function visually updates the field. This function doesn't handle any events if the field is not editable or usable. #### Compatibility Double-tapping to select a word and triple-tapping to select a line are only supported if 3.5 New Feature Set is present. FldHandleEvent only handles the menuCmdBarOpenEvent if 3.5 New Feature Set is present. ## FldInsert #### Purpose Replace the current selection if any with the specified string and redraw the field. #### Prototype Boolean FldInsert (FieldType *fldP, const Char *insertChars, UInt16 insertLen) #### Parameters #####
-> fldP | Pointer to the field object (FieldType structure) to insert to.
#####
-> insertChars | Text string to be inserted.
#####
-> insertLen | Length in bytes of the text string to be inserted, not counting the trailing null character.
#### Result Returns true if string was successfully inserted. Returns false if: The insertLen parameter is 0. The field is not editable. Adding the text would exceed the field's size limit (the maxChars value). More memory must be allocated for the field, and the allocation fails. #### Comments If there is no current selection, the string passed is inserted at the position of the insertion point. This function sets the field's dirty attribute and posts a fldChangedEvent to the event queue. If you call this function repeatedly, you may overflow the event queue with fldChangedEvents. An alternative is to remove the text handle from the field, change the text, and then set the field's handle again. See FldGetTextHandle for a code example. #### See Also FldPaste, FldDelete, FldCut, FldCopy ## FldMakeFullyVisible #### Purpose Generates an event to cause a dynamically resizable field to expand its height to make its text fully visible. #### Prototype Boolean FldMakeFullyVisible (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns true if the field is dynamically resizable and was not fully visible; false otherwise. #### Comments Use this function on a field whose dynamicSize attribute is true (see FieldAttrType). This function does not actually resize the field. Instead, it computes how big the field should be to be fully visible and then posts this information to the event queue in a fldHeightChangedEvent. NOTE: The event does not get generated if the number of lines in the field is equal to or greater than the value of the maximum lines attribute for the field. If the field is contained in a table, the table's code handles the fldHeightChangedEvent. If the field is directly on a form, your application code should handle the fldHeightChangedEvent itself. The form code does not handle the event for you. Note that the constant maxFieldLines defines the maximum number of lines a field can expand to if the field is using the standard font. #### See Also TblHandleEvent ## FldNewField #### Purpose Create a new field object dynamically and install it in the specified form. #### Prototype FieldType *FldNewField (void **formPP, UInt16 id, Coord x, Coord y, Coord width, Coord height, FontID font, UInt32 maxChars, Boolean editable, Boolean underlined, Boolean singleLine, Boolean dynamicSize, JustificationType justification, Boolean autoShift, Boolean hasScrollBar, Boolean numeric) #### Parameters #####
<-> formPP | Pointer to the pointer to the form in which the new field is installed. This value is not a handle; that is, the old form pointer value is not necessarily valid after this function returns. In subsequent calls, always use the new form pointer value returned by this function.
#####
-> id | Symbolic ID of the field, specified by the developer. By convention, this ID should match the resource ID (not mandatory).
#####
-> x | Horizontal coordinate of the upper-left corner of the field's boundaries, relative to the window in which it appears.
#####
-> y | Vertical coordinate of the upper-left corner of the field's boundaries, relative to the window in which it appears.
#####
-> width | Width of the field, expressed in pixels.
#####
-> height | Height of the field, expressed in pixels.
#####
-> font | Font to use to draw the field's text.
#####
-> maxChars | Maximum number of bytes held by the field this function creates.
#####
-> editable | Pass true to create a field in which the user can edit text. Pass false to create a field that cannot be edited.
#####
-> underlined | Pass noUnderline for no underline, or grayUnderline to have the field underline the text it displays. On Palm OS® version 3.1 and higher, pass solidUnderline to use a solid underline instead of a dotted underline.
#####
-> singleLine | Pass true to create a field that can display only a single line of text.
#####
-> dynamicSize | Pass true to create a field that resizes dynamically according to the amount of text it displays.
#####
-> justification | Pass either of the values leftAlign or rightAlign to specify left justification or right justification, respectively. The centerAlign value is not supported.
#####
-> autoShift | Pass true to specify the use of Palm OS 2.0 (and later) auto-shift rules.
#####
-> hasScrollBar | Pass true to attach a scroll bar control to the field this function creates.
#####
-> numeric | Pass true to specify that only characters in the range of 0 through 9 are allowed in the field.
#### Result Returns a pointer to the new field object or NULL if there wasn't enough memory to create the field. Out of memory situations could be caused by memory fragmentation. #### Compatibility Implemented only if 3.0 New Feature Set is present. #### See Also FrmValidatePtr, WinValidateHandle, CtlValidatePointer, FrmRemoveObject ## FldPaste #### Purpose Replace the current selection in the field, if any, with the contents of the text clipboard. #### Prototype void FldPaste (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing #### Comments The function performs these actions: Scrolls the field, if necessary, so the insertion point is visible. Inserts the clipboard text at the position of the insertion point if there is no current selection. Positions the insertion point after the last character inserted. Doesn't delete the current selection if there is no text in the clipboard. #### See Also FldInsert, FldDelete, FldCut, FldCopy FldUndo ## FldRecalculateField #### Purpose Update the structure that contains the word-wrapping information for each visible line. #### Prototype void FldRecalculateField (FieldType *fldP, Boolean redraw) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> redraw | If true, redraws the field.
#### Result Returns nothing. #### Comments This function will allocate the memory block that contains the displayed lines information if, and only if, the block does not yet exist. You should call this function when you change the field width or text length of the field. Do not call this function after changing the font or field height. Note that many of the field functions, including FldSetTextHandle, FldInsert, and FldDelete, recalculate the word-wrapping information for you. #### Compatibility In releases prior to Palm OS 4.0, the word-wrapping information is only updated if the redraw parameter is set to true. As of Palm OS 4.0 it is updated whenever FldRecalculateField is called, regardless of the value of the redraw parameter. ## FldReleaseFocus #### Purpose Turn the blinking insertion point off if the field is visible and has the current focus, reset the Graffiti state, and reset the undo state. #### Prototype void FldReleaseFocus (FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#### Result Returns nothing. #### Comments This function sets the field attribute hasFocus to false. (See FieldAttrType.) Usually, you don't need to call this function. If the field is in a form or in a table that doesn't use custom drawing functions, the field code releases the focus for you when the focus changes to some other control. If your field is in any other type of object, such as a table that uses custom drawing functions or a gadget, you must call FldReleaseFocus when the focus moves away from the field. #### See Also FldGrabFocus ## FldScrollable #### Purpose Return true if the field is scrollable in the specified direction. #### Prototype Boolean FldScrollable (const FieldType *fldP, WinDirectionType direction) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> direction | The direction to test. DirectionType is defined in Window.h. It is an enum defining the constants up and down.
#### Result Returns true if the field is scrollable in the specified direction; false otherwise. #### See Also FldScrollField ## FldScrollField #### Purpose Scroll a field up or down by the number of lines specified. #### Prototype void FldScrollField (FieldType *fldP, UInt16 linesToScroll, WinDirectionType direction) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> linesToScroll | Number of lines to scroll.
#####
-> direction | The direction to scroll. DirectionType is defined in Window.h. It is an enum defining, among others, the constants winUp and winDown.
#### Result Returns nothing. #### Comments This function can't scroll horizontally, that is, right or left. The field object is redrawn if it's scrolled; however, the scrollbar is not updated. Use SclSetScrollBar to update the scrollbar. For example:
    FldScrollField (fldP, linesToScroll, direction);

    // Update the scroll bar.
    SclGetScrollBar (bar, &value, &min, &max,
      &pageSize);

    if (direction == winUp)
      value -= linesToScroll;
    else
      value += linesToScroll;

    SclSetScrollBar (bar, value, min, max,
      pageSize);
If the field is not scrollable in the direction indicated, this function returns without performing any work. You can use FldScrollable before calling this function to see if the field can be scrolled. #### See Also FldScrollable, FldSetScrollPosition ## FldSendChangeNotification #### Purpose Send a fldChangedEvent to the event queue. #### Prototype void FldSendChangeNotification (const FieldType *fldP) #### Parameters #####
-> fldP | Pointer to a field object.
#### Result Returns nothing. #### Comments This function is used internally by the field code. You normally never call it in application code. ## FldSendHeightChangeNotification #### Purpose Send a fldHeightChangedEvent to the event queue. #### Prototype void FldSendHeightChangeNotification (const FieldType *fldP, UInt16 pos, Int16 numLines) #### Parameters #####
-> fldP | Pointer to a field object.
#####
-> pos | Character position of the insertion point.
#####
-> numLines | New number of lines in the field.
#### Result Returns nothing. #### Comments This function is used internally by the field code. You normally never call it in application code. ## FldSetAttributes #### Purpose Set the attributes of a field. #### Prototype void FldSetAttributes (FieldType *fldP, const FieldAttrType *attrP) #### Parameters #####
-> fldP | Pointer to a FieldType structure.
#####
-> attrP | Pointer to the attributes.
#### Result Returns nothing. #### Comments This function does not do anything to make the new attribute values take effect. For example, if you use this function to change the value of the underline attribute, you won't see its effect until you call FldDrawField. You usually do not have to modify field attributes at runtime, so you rarely need to call this function. WARNING! You must not call this function to change any attributes that are noted as "for internal use only." The proper way to use FldSetAttributes is to: 1. Call FldGetAttributes to retrieve the attributes. 2. Set the specific flags that you want to modify. 3. Call FldSetAttributes to make the modifications. WARNING! You must not call any field routines between calling FldGetAttributes and FldSetAttributes; this can cause the attributes to be out of sync, with unpredictable results. #### See Also FldGetAttributes, FieldAttrType ## FldSetBounds #### Purpose Change the position or size of a field. #### Prototype void FldSetBounds (FieldType *fldP, const RectangleType *rP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> rP | Pointer to a RectangleType structure that contains the new bounds of the display.
#### Result Returns nothing. May raise a fatal error message if the memory block that contains the word-wrapping information needs to be resized and there is not enough space to do so. #### Comments If the field is visible, the field is redrawn within its new bounds. NOTE: You can change the height or location of the field while it's visible, but do not change the width. The memory block that contains the word-wrapping information (see LineInfoType) will be resized if the number of visible lines is changed. The insertion point is assumed to be off when this routine is called. Make sure that rect is at least as tall as a single line in the current font. (You can determine this value by calling FntLineHeight.) If it's not, results are unpredictable. #### See Also FldGetBounds, FrmSetObjectBounds ## FldSetDirty #### Purpose Set whether the field has been modified. #### Prototype void FldSetDirty (FieldType *fldP, Boolean dirty) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> dirty | true if the text is modified.
#### Result Returns nothing. #### Comments You typically call this function when you want to clear the dirty attribute. The dirty attribute is set when the user enters or deletes text in the field. It is also set by certain field functions, such as FldInsert and FldDelete. #### See Also FldDirty ## FldSetFont #### Purpose Set the font used by the field, update the word-wrapping information, and draw the field if the field is visible. #### Prototype void FldSetFont (FieldType *fldP, FontID fontID) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> fontID | ID of new font.
#### Result Returns nothing. #### See Also FldGetFont, FieldAttrType ## FldSetInsertionPoint #### Purpose Set the location of the insertion point based on a specified string position. #### Prototype void FldSetInsertionPoint (FieldType *fldP, UInt16 pos) #### Parameters #####
-> fldP | Pointer to a FieldType structure.
#####
-> pos | New location of the insertion point, given as a valid offset in bytes into the field's text. On systems that support multi-byte characters, you must make sure that this specifies an inter-character boundary (does not specify the middle or end bytes of a multi-byte character).
#### Result Nothing. #### Comments This routine differs from FldSetInsPtPosition in that it doesn't make the character position visible. FldSetInsertionPoint also doesn't make the field the current focus of input if it was not already. If pos indicates a position beyond the end of the text in the field, the insertion point is set to the end of the field's text. #### Compatibility Implemented only if 2.0 New Feature Set is present. #### See Also TxtCharBounds ## FldSetInsPtPosition #### Purpose Set the location of the insertion point for a given string position. #### Prototype void FldSetInsPtPosition (FieldType *fldP, UInt16 pos) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> pos | New location of the insertion point, given as a valid offset in bytes into the field's text. On systems that support multi-byte characters, you must make sure that this specifies an inter-character boundary (does not specify the middle or end bytes of a multi-byte character).
#### Result Returns nothing. #### Comments If the position is beyond the visible text, the field is scrolled until the position is visible. #### See Also FldGetInsPtPosition, TxtCharBounds ## FldSetMaxChars #### Purpose Set the maximum number of bytes the field accepts (the maxChars value). #### Prototype void FldSetMaxChars (FieldType *fldP, UInt16 maxChars) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> maxChars | Maximum size in bytes of the characters the user may enter. You may specify any value up to maxFieldTextLen.
#### Result Returns nothing. #### Comments Line feed characters are counted when the length of characters is determined. #### See Also FldGetMaxChars ## New FldSetMaxVisibleLines #### Purpose Allows the creation of tables and fields smaller than 121 pixels tall that still drag-select when there are more lines of text than will fit in the space provided. #### Prototype void FldSetMaxVisibleLines (FieldType *fldP, UInt8 maxLines) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> maxLines | Maximum number of lines to which the field will visually grow.
#### Result Returns nothing. #### Comments A field can be dynamically expandable. When it is, the field package needs to know the maximum number of lines that should be visible so it can prevent the field from being expanded further. Since field expansion is actually handled by enclosing objects-tables or forms-this function's primary purpose is to allow the enclosing object to tell the field how big it can get. By default, tables assume that the field can get as big as the table. If you don't call this function, fields expect to be at least 121 pixels tall and try to grow repeatedly until they are. ## FldSetScrollPosition #### Purpose Scroll the field such that the character at the indicated offset is the first character on the first visible line. Redraw the field if necessary. #### Prototype void FldSetScrollPosition (FieldType *fldP, UInt16 pos) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> pos | Byte offset into the field's text string of first character to be made visible. On systems that support multi-byte characters, you must make sure that this specifies an inter-character boundary (does not specify the middle or end bytes of a multi-byte character).
#### Result Returns nothing. #### Comments This function scrolls the field but does not update the field's scrollbar. You should update the scrollbar after calling this function. To do so, first call FldGetScrollValues to determine the values to use, and then call SclSetScrollBar. #### See Also FldGetScrollPosition, FldScrollField, TxtCharBounds ## FldSetSelection #### Purpose Set the current selection in a field and highlight the selection if the field is visible. #### Prototype void FldSetSelection (FieldType *fldP, UInt16 startPosition, UInt16 endPosition) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> startPosition | Starting offset of the character range to highlight, given as a byte offset into the field's text.
#####
-> endPosition | Ending offset of the character range to highlight. The ending offset should be greater than or equal to the starting offset. On systems that support multi-byte characters, this position must be an inter-character boundary. That is, it must not point to a middle byte of a multi-byte character.
#### Result Returns nothing. #### Comments To cancel a selection, set both startPosition and endPosition to the same value. If startPosition equals endPosition, then the current selection is unhighlighted. If either startPosition or endPosition point to an intra-character boundary, FldSetSelection attempts to move that offset backward, toward the beginning of the string, until the offset points to an inter-character boundary (i.e., the start of a character). #### See Also TxtCharBounds ## FldSetText #### Purpose Set the text value of the field without updating the display. #### Prototype void FldSetText (FieldType *fldP, MemHandle textHandle, UInt16 offset, UInt16 size) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> textHandle | Unlocked handle of a block containing a null-terminated text string. Pass NULL for this parameter to remove the association between the field and the string it is currently displaying so that the string is not freed with the field when the form is deleted.
#####
-> offset | Offset from start of block to start of the text string.
#####
-> size | The allocated size of the text string. This is not the string length, and should not be set to 0, unless you are setting the text to the empty string.
#### Result Returns nothing. #### Comments This function allows applications to perform editing in place in memory. You can use it to point the field to a string in a database record so that you can edit that string directly using field routines. The handle that you pass to this function is assumed to contain a null-terminated string starting at offset bytes in the memory chunk. The string should be between 0 and size - 1 bytes in length. The field does not make a copy of the memory chunk or the string data; instead, it stores the handle to the record in its structure. FldSetText updates the word-wrapping information and places the insertion point after the last visible character, but it does not update the display. You must call FldDrawField after calling this function to update the display. FldSetText increments the lock count for textHandle and decrements the lock count of its previous text handle (if any). Because FldSetText (and FldSetTextHandle) may be used to edit database records, they do not free the memory associated with the previous text handle. If the previous text handle points to a string on the dynamic heap and you want to free it, use FldGetTextHandle to obtain the handle before using FldSetText and then free that handle after using FldSetText. (See FldSetTextHandle for a code example.) If the field points to a database record, you want the memory associated with the text handle to persist; however, this memory and all other memory associated with the field is freed when the field itself is freed, which happens when the form is closed. If you don't want the memory associated with the text handle freed when the field is freed, use FldSetText and pass NULL for the text handle immediately before the form is closed. Passing NULL removes the association between the field and the text handle that you want retained. That text handle is unlocked as a result of the FldSetText call, and when the field is freed, there is no text handle to free with it. #### See Also FldSetTextPtr, FldSetTextHandle ## FldSetTextAllocatedSize #### Purpose Set the number of bytes allocated to hold the field's text string. Don't confuse this with the actual length of the text string displayed in the field. #### Prototype void FldSetTextAllocatedSize (FieldType *fldP, UInt16 allocatedSize) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> allocatedSize | Number of bytes to allocate for the text.
#### Result Returns nothing. #### Comments This function generally is not used. It does not resize the field's allocated memory for the text string; it merely sets the textBlockSize field of the FieldType structure. The value of this field is computed and maintained internally by the field, so you should not have to call FldSetTextAllocatedSize directly. #### See Also FldGetTextAllocatedSize, FldCompactText ## FldSetTextHandle #### Purpose Set the text value of a field to the string associated with the specified handle. Does not update the display. #### Prototype void FldSetTextHandle (FieldType *fldP, MemHandle textHandle) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> textHandle | Unlocked handle of a field's text string. Pass NULL for this parameter to remove the association between the field and the string it is currently displaying so that the string is not freed with the field when the form is deleted.
#### Result Returns nothing. #### Comments This function differs from FldSetText in that it uses the entire memory chunk pointed to by textHandle for the string. In fact, this function simply calls FldSetText with an offset of 0 and a size equal to the entire length of the memory chunk. Use it to have the field edit a string in a database record if the entire record consists of that string, or use it to have the field edit a string in the dynamic heap. FldSetTextHandle updates the word-wrapping information and places the insertion point after the last visible character, but it does not update the display. You must call FldDrawField after calling this function to update the display. FldSetTextHandle increments the lock count for textHandle and decrements the lock count of its previous text handle (if any). Because FldSetTextHandle (and FldSetText) may be used to edit database records, they do not free the memory associated with the previous text handle. If the previous text handle points to a string on the dynamic heap and you want to free it, use FldGetTextHandle to obtain the handle before using FldSetText and then free that handle after using FldSetText. For example:
    /* get the old text handle */
    oldTxtH = FldGetTextHandle(fldP);

    /* change the text and update the display */
    FldSetTextHandle(fldP, txtH);
    FldDrawField(fldP);

    /* free the old text handle */
    if (oldTxtH != NULL)
      MemHandleFree(oldTxtH);
If the field points to a database record, you want the memory associated with the text handle to persist; however, this memory and all other memory associated with the field is freed when the field itself is freed, which happens when the form is closed. If you don't want the memory associated with the text handle freed when the field is freed, use FldSetTextHandle and pass NULL for the text handle immediately before the form is closed. Passing NULL removes the association between the field and the text handle that you want retained. That text handle is unlocked as a result of the FldSetTextHandle call, and when the field is freed, there is no text handle to free with it. #### See Also FldSetTextPtr, FldSetText ## FldSetTextPtr #### Purpose Set a noneditable field's text to point to the specified text string. #### Prototype void FldSetTextPtr (FieldType *fldP, Char *textP) #### Parameters #####
-> fldP | Pointer to a field object (FieldType structure).
#####
-> textP | Pointer to a null-terminated string.
#### Result Returns nothing. May display an error message if passed an editable text field. #### Comments Do not call FldSetTextPtr with an editable text field. Instead, call FldSetTextHandle for editable text fields. FldSetTextPtr is intended for displaying noneditable text in the user interface. If the field has more than one line, use FldRecalculateField to recalculate the word wrapping. This function does not visually update the field. Use FldDrawField to do so. The field never frees the string that you pass to this function, even when the field itself is freed. You must free the string yourself. Before you free the string, make sure the field is not still displaying it. Set the field's string pointer to some other string or call FldSetTextPtr(fldP, NULL) before freeing a string you have passed using this function. #### See Also FldSetTextHandle, FldGetTextPtr ## FldSetUsable #### Purpose Set a field to usable or nonusable. #### Prototype void FldSetUsable (FieldType *fldP, Boolean usable) #### Parameters #####
fldP | Pointer to a FieldType structure.
#####
usable | true to set usable; false to set nonusable.
#### Result Returns nothing. #### Comments A nonusable field doesn't display or accept input. Use FrmHideObject and FrmShowObject instead of using this function. #### See Also FldEraseField, FldDrawField, FieldAttrType ## FldUndo #### Purpose Undo the last change made to the field object, if any. Changes include typing, backspaces, delete, paste, and cut. #### Prototype void FldUndo (FieldType *fldP) #### Parameters #####
fldP | Pointer to the field (FieldType structure) that has the focus.
#### Result Returns nothing. #### See Also FldPaste, FldCut, FldDelete, FldInsert ## FldWordWrap #### Purpose Given a string and a width, return the number of bytes of characters that can be displayed using the current font. #### Prototype UInt16 FldWordWrap (const Char *chars, Int16 maxWidth) #### Parameters #####
-> chars | Pointer to a null-terminated string.
#####
-> maxWidth | Maximum line width in pixels.
#### Result Returns the length in bytes of the characters that can be displayed. #### See Also FntWordWrap |